BaSIX Go

Lightweight Motion Capture Program

Motion Analysis

  • A simple intuitive interface
  • Ability to immerse subjects within minutes
  • Only requires six BaSix active markers per subject (No suit required)
  • A single BaSix marker can be used to track a prop
  • Compatible with Kestral and Raptor cameras
  • Compatible with all major animation packages including Maya, Motion Builder, Unreal and Unity
  • FBX skinning is supported

Details

The BaSix Go is a lightweight motion capture program that allows you to select your animated character, equip our BaSix active markers, and then stream live animation data directly to your animation package. This can all be done in under a minute, without the use of a mocap suit.

While many optical motion capture systems contain features that allow for a range of mocap applications, Basix Go is specifically designed with animation studios, game developers, and previsualization in mind.

BaSix Go simplifies and speeds up the animation and previz process. Setup and calibration of the system are quick, and the software is extremely easy to learn and use.

Specifications

Type
Software
Motion Capture Mode
Marker-based
Camera Compatibility
Multi-model supported
Platform
Windows
Animation Software Support
Yes
Real-Time Marker Tracking
Yes
Center of Mass Calculation
No

Models

BaSIX Go
Motion capture program

Downloads

BaSIX Software